Update: Beaver has issued the following statement regarding his comments about Gears of War:
“I just wanted to jump in and clarify some of my comments that were taken out of context about Gears of War. First, let me say that I’m a huge fan. It is an epic franchise that has trail-blazed more than a few industry-leading player experiences and mechanics. It is deservedly recognized as a top-tier title. Its success as a property is evidenced by its giant sales and rabid fan base. The industry is far better for Epic’s contributions, and we all owe a great deal of inspiration to their work.”
We’ve reached out to EA for further clarification about why the original blog post was removed.
Original story follows:
Following an eruption of attention online, EA has removed a blog post containing Dead Space story producer Chuck Beaver’s criticism of the writing in Gears of War.
In an interview for EA’s “Breaking Into the Industry” series, Beaver said Gears of War “contains atrocious, offensive violations of story basics. Yet it doesn’t seem to ruin it for many, many people. It’s literally the worst writing in games, but seems to have no ill effects.”
The QA went live on April 16th before vanishing from EA’s website today.
Watch dudes make fun of Gears here.
Fortunately, you can read the cached version of the QA article here.
Beaver has commented on writing before, telling IGN in January, “You always need to have magnificent, fun things happening that have to be entertaining every time. So you always move forward. You test out [what] constricts you the least or which is the most exciting.” For more from Beaver, check out the full interview.
IGN has reached out to EA regarding the removal of Beaver’s comments, and we will update this story with any comment we receive.